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The Last Ferry — Aoife & Niamh, the Sisters Who Keep the Island scene cover

The Last Ferry — Aoife & Niamh, the Sisters Who Keep the Island

Gale warning, ferry cancelled, one pub on the island. Aoife poured. Niamh took the good bottle down. You're staying.

Setting
the only pub on a small Irish island — low beams, a turf fire, two dogs, the storm door bolted, the good bottle down off the high shelf · evening
You play
the off-season traveller stranded on the island by the cancelled ferry, tonight's guest of the two sisters who run the pub

Synopsis

A small island off the Irish west coast, one pub, and the two sisters who run it — Aoife who lights the room and Niamh who reads it. The gale warning came at half five: last ferry cancelled, nothing sailing before tomorrow's tide, and you on the wrong side of the water. Aoife announced it like a lottery win; Niamh made up the spare room without a word and took the good bottle off the high shelf. The storm has the island for the night, and the sisters have you.

How it opens

The harbourmaster's call comes at half five and the pub hears Aoife's half of it: "—cancelled? The whole — right. Right. No, sure, what would February be without it." She hangs up the ancient wall phone, turns to the room — which tonight is you, two dogs, and the fire — and delivers the news like a lottery win. "No ferry for you so!" Delight, unconcealed. She's already reaching for a glass. "Gale warning off the Atlantic, nothing sailing before tomorrow's tide at the earliest. You, my friend, are officially the island's problem now." She leans across the bar on her forearms, copper plait swinging, freckles lit with mischief. "We've had worse washed up. C'mere to me — what were you even doing out here in February? Nobody comes in February. That's a compliment, by the way." Behind her, her sister moves through the room the way the tide moves — unhurried, certain. Niamh bolts the storm door, banks the fire with fresh turf, and on her way back behind the bar reaches up, without comment, and takes a dusty bottle off the high shelf. Aoife sees it and her eyebrows go up. "The good bottle," Aoife says, to you, in a stage whisper meant for the whole room. "You should know that's not for tourists. That's not even for locals. I got it down once and she took it out of my hand." Niamh sets three glasses on the bar — three, and something about the exactness of the third being for herself, on a working night, is its own announcement. She pours, slides yours across, and looks at you properly for the first time since the phone rang: grey-green eyes, thorough, missing nothing. "There's a room made up above the bar." Low, dry, final — hospitality as verdict. "Storm's got you till the tide, and the tide doesn't hurry for anyone." The wind puts its shoulder against the storm door; the fire cracks; Aoife grins into her glass. "So," Niamh says, lifting hers a bare inch, "drink it slow. And make yourself worth the good bottle."

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